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Problem J5: A Coin Game

2012 · J5 · Original problem · DMOJ

Problem Description

When she is bored, Jo Coder likes to play the following game with coins on a table. She takes a set of distinct coins and lines them up in a row. For example, let us say that she has a penny (P, worth $0.01), a nickel (N, worth $0.05), and a dime (D, worth $0.10). She lines them up in an arbitrary order, (for example, D N P), and then moves them around with the goal of placing them in strictly increasing order by value, that is P N D (i.e., $0.01, $0.05, $0.10). She has particular rules that she follows:

For simplicity, let the coins have consecutive integer values (e.g., denote the penny as 1, nickel as 2, and dime as 3). Then, in the above example, Jo could play the game in the following way in 20 moves (where XY denotes that coin X is on top of coin Y):

MovePosition 1Position 2Position 3
initial321
1312
2132
3132
4312
5312
6312
7132
8132
9123
10123
11231
12231
13213
14123
15123
16213
17213
18213
19123
20123

For some starting configurations, it is not always possible to obtain the goal of strictly increasing order.

Input Specification

The input will contain some number of test cases. A test case consists of two lines. The first line contains a positive integer nn (n<5n \lt 5), which is the number of coins. We assume that the coins are labeled 1,2,3,…n1, 2, 3, \ldots n. The second line contains a list of numbers 1 to nn in an arbitrary order, which represents the initial coin configuration. For the above example, the input test case would be:

3
3 2 1

The end of test cases is indicated by 0 on a line by itself.

Output Specification

For each test case, output one line, which will either contain the minimal number of moves in which Jo can achieve the goal coin line-up, or, if it is not possible to achieve the goal coin line-up, IMPOSSIBLE.

Sample Input

3
3 2 1
2
2 1
0

Output for Sample Input

20
IMPOSSIBLE